Why
To design a exhibition for a video game you will need to understand the culture of the game player who will be attended the exhibitions in which . By understand the users you can make design decisions with sensitivity to their needs and motive.
What
Create a blog post that communicates how you understand video game users though direct experience, interviews of gamers, and research data.
How
Review the following website and data:
- Entertainment Software Association Report
- Entertainment Association Website
- Trends
- Little Big Planet 2
Complete a research report that includes
- Introduction of user analysis with a brief description of objective to the report.
- Overall analysis of video game industry demographics with metrics (measurements in numbers) and trends by research other websites.
- Analysis of little big planet users. Complete an analysis of little big planet blog posts and other websites dedicated to the game.
- Interviews of video game players, both casual and serious.
- Play the video game Little Big Planet. Complete an analysis of key elements of game play. (Objectives, storyline, creative expression, cooperation, etc...) What makes the game compelling to users?
- Develop three Little Big Plant user profiles. Each profile is to describe in detail distinct users characteristics including demographic information, life style, other life interests, etc... Create a visual scrapbook for each user profile that would assist in understanding interest in and outside the game.
- Conclusion provide a summery with and describe how the information in the user report will assist in the design of the game.
- Bibliography.
Create a blogpost and upload a PDF prit of the blog entry to Blackboard.