Part 1 Final Digital Model
Create a final digital model based on the comments from the critique. The model should represent palpable and purposeful change from the previous investigations. This model should incorporate the following components:
Support the issues and program needs as outlined in the project statement.
- Demonstrate use of surface styles to describe the material and light of the interior design
- High quality lighting that reveals space, color, and materials of the interior design
- Graphic signage, displays, and other information to provide context to the game.
- Structured use of color systems
- Abstract link to your original appliance
DUE – One week prior to presentation date. (20% of Final Assignment Grade)
Part 2 Digital Representations
Perspective Composition: Perspective images in this assignment will be graded on the ability to illustrate space, foreground, mid-ground, background, and atmospheric conditions (distant and near blur). Take the time to carefully compose and design all images selected for rendering.
Key Concepts
- Diminishing Space
- Foreground, Mid-ground and Background
- Foreshortening
- Atmospheric Condition
Implementing the key concepts above create 12 very high quality interior perspectives of your model. Three perspectives should incorporate the distant blur rendering tool. All perspectives must include human figures. The human figures must be newly created for this project. Create 3 exterior high quality exterior high quality rendered perspectives of each model. Create one top view and two side views of each model. Create two axonometrics of each model. Each perspective is to be rendered in Renderzone with a plain black background. Render images at full screen resolution.
Create animations in high quality rendering that total 30 seconds of video to be included in your final presentation.
Part 3 Video Presentation
The final presentation will “tell a story” of process and product of the design investigation in a video format. The video should be able to stand on its own merits without verbal description from the designer. BE CREATIVE – BE CREATIVE -- BE CREATIVE The final video should contain a 30 second minimum of animation of your model from Part 1 of this assignment. (Ray-traced - output preferred.) The movie must tell a story of the progress through the entire quarter.
- Minimum of 5-6 minutes long
- Concept statement(s) must be included as text in the movie
- Soundtracks (NO LYRICS) Credit all music implemented in your video
- Include citations and list credits at the end of the video
Ways to tell a story
- Chronologically
- Flash Back
- Reverse Chronological order
- Texture (through the use of different medium)
- Compare and Contrast
- original vs. final model
- digital vs. material
- physical vs. digital
Part 4 – In AutoCAD make a plan and two section elevations using your information from your digital model. Implement proper line weight and print at presentation quality. Provide labels of major spaces, scale figures, overall dimensions, poche/hatch cut forms, and draw furnishings and equipment. Indicate floor patterns and wall material seams/connections in section elevations.
Part 5 – One sheet printed at 24" wide print one interior perspectives at 16:9 format. Print one floor plan at ¼”=1’-0” scale, and two rendered section elevations at ¼”=1’-0”. Use proper line weights and communication standards for architectural drawings such as section lines and overall dimensions of space.
Part 6 Post all of the required project images and videos per on your website.
Part 7 – Create an idvd movie to be turned in at the beginning of your presentation. The dvd you turn in at the final jury will be used to present your project. TEST YOUR DVD.
DUE DATE: PER CLASS SCHEDULE