Digital Model One by David Matthews

Digital Model One

Review the Following Video on Color: ​

http://www.lynda.com/Fireworks-MX-2004-tutorials/working-with-color/83-2.html

Creating a Model

Using your modeled pieces from the found machine create a conceptual model of an exhibition space using Rhino. You may transform your modeled parts in the following manner:

Scale, rotate, trim, position in space.... ​

The model should be an abstract and conceptual exploration of space, form, light and color represented in a spatial model inhabitable by people.

Use the project statement given to you earlier in the course to outline the core components of the design. The issues and requirements in the project statement document must be met as you develop this assignment.

Foot print: A standard module for tradeshow exhibitions is 10’X10’. You are allowed to configure a rectangular or square space that occupies no more than 1,200sf.

Focus on the overall experience of transitioning and sequencing the following spaces in the exhibition.

Use Form Space and Order or one of your earlier investigation in organization to assist in the creation of your environment.

Color with Light

Create two versions of the same exhibit model. One model to investigate transparencies and light. The light color in the first model is to remain white. You may change some of the surface qualities of any of your objects to become transparent and reflective. Keep the the color of the objects in the first model white.

The second model you may change the color of the lights. Add light sources that change the spatial experience through color. You may use transparent and reflective surfaces, but the color of objects must remain white as in the first model. You may use different light sources in this model as compared to the first model. You can add lights, and change the color, and position of the light as needed.

Perspective Composition

Perspective images in this assignment will be evaluated on the ability to illustrate space, foreground, mid-ground, background, and atmospheric conditions (distant and near blur). Take the time to carefully compose and design all images selected for rendering.

Key Concepts

Implementing the key concepts above create 12 interior perspectives of each model created in steps two and three. Nine of the twelve perspectives are to illustrate the transition and sequence of the above spaces in the narrative sequential format. One each of the remaining three perspectives should illustrate a high end compelling imagery of each above space (welcome space, demonstration space, and social space). You are to have a total of 24 interior perspective when the project is complete. (Add human figures to 6 of the above perspectives.)

Create 5 exterior perspectives of each model. (Add human figures in photoshop to 2 of the perspectives)

Create one top view and three side views of each model.

Create two axonometrics of each model.

Each perspective is to be rendered in 3ds with a plain black background. Render images at full screen resolution.

Create a Web Gallery and Blog Post

Present your model exploration as a blog entry with galleries linked from your web page  Create and post the following galleries.

a. Model in White Title and annotate each photo to communicate the objective or concept(s) explored in each image so the information appears in the web gallery.

b. Model in Color Title and annotate each photo to communicate the objective or concept(s) explored in each image so the information appears in the web gallery.

Create a journal/blog post with the best three rendering in this assignment. Provide a reflective statement (approximately 500 words) that communicates the process and lessons learning in the exploration of your object. Refer to images you post to illustrate your reflective thinking.

DUE DATE: PER CLASS SCHEDULE

Due: Monday, October 22 at the beginning of class.

Diagrams by David Matthews

FURNISHING DIAGRAMS

Review the program for the exhibition space:​

https://david-matthews.squarespace.com/exhibition-studio-ids-271/2012/8/18/exhibit-design-little-big-planet-3-project-brief

Sketch three schematic diagrams for each of the seating and social configurations required for the exhibition space. 

  • Welcome space - Reception counter with attendant and seating for 6-8 people.
  • Demonstration / hands on game space - ​configured once a day for seating and formal demonstration of the game to 25 people. Hands-on game trial areas for 4-8 people standing. 
  • ​Social interaction and question and answer space for 12-15 people in lounge seating configuration. 

Each diagram is to explore alternative ideas about how furnishings are to be arranged and configured to support the primary human relationships and interactions for each space. Provide dimensions for each unique piece of furniture, spacing of the furnishings, and overall dimensions. Use the references listed below to assist in creating the diagrams and references for dimensions. You can also use field studies and measure distances in the "real world" to assist in creating your diagrams.   

Create a final AutoCAD version of your diagram most appropriate for the exhibition design. The diagram is to illustrate the furnishing arrangement, furnishing sizes, spacing, and overall dimensions. Illustrate the furnishings with back and arm and other elements required to support human needs and social interactions. 

ORGANIZATIONAL DIAGRAMS

Sketch five (5) alternative ideas for the spacial organization, sequences, and transitions of majors spaces for the exhibition design. Start by configuring the 1200 sf of allotted space in the 10'X10' modules in alternative configurations. As an overlay create bubble diagrams that illustrate the major spacial relationships. Use colors, line weights, and arrows to describe the flow through the space, major and minor features, and the key organizational ideas. 

​REFERENCES (May be found at the Library) 

  • Time-Saver Standards for Interior Design and Space Planning, 2nd Edition
  • Human Dimension & Interior Space: A Source Book of Design Reference Standards, Panero and Zelnik

  • ​Space Planning Basics, Mark Karlen 
  • ​Interior Graphic Standards, McGowan and Kruse
  • Interior Graphic and Design Standards, Reznikof

    Post the assignment as a blog entry on your website with a gallery of all images created in the exercise. 

    ​Due: Monday, October 22 at the beginning of class. 

30 Pieces by David Matthews

30 Pieces

Part 1
 - Select and model 30 pieces from your object. 

Select 30 pieces from your object to model in Rhino. Receive instructor approval for the selected parts prior to initiating the modeling process. The selected modeled objects are to meet the following criteria:

  • depth and breadth of shapes and materials found in your object.
  • accurate and reflect the actual shape, size, and form of the piece in your found machine.

When Modeling:

  • Create a top, side, and front view sketch of each object in your sketch book. 
  • Measure each object with a 1" = 1'-0" Scale and dimension your sketch. The dimensions should assist in the modeling of the object. Find center points, center lines, overall sizes, etc...  ​
  • Model your object with the scaled up (1" = 1'-0") size in Rhino. Your size in rhino should be 12X larger than the actual (physical) object.​ Be accurate and precise in the model. Pay attention to small details that provide character to the object such as rounded edges, accuracy of curves, notches, thicknesses, etc... 
  • Use a white surface for your rhino modeled parts.​ 
  • Use a black background in your rhino renderings.​
  • Save the rendered rhino image file in a jpeg format with a minimum of 1200 pixel width resolution. 

Part 2 – Create a Gallery on your Squarespace Blog Site

Build a web gallery of the modeled pieces from part 1 above and photographs of the corresponding modeled parts. Each photograph of the "real" modeled part is to be captured from a similar viewpoint to match the rendered rhino viewport. (The rendering and photographs should match in point of view, scale, and size.) Create you web gallery so photographs and rendered images of the same object appear side by side.

Save photographic image file in a jpeg format with a minimum of 1200 pixel width resolution. 

Modeling Assignment 3 by David Matthews

​Why:

Understand and demonstrate basic operations to create shapes and forms in Rhino 4. These exercises will allow you to create the basic elements in three dimensional modeling so you can build your Little Big Planet 3 exhibition design using Rhino.

What:​

Learn basic modeling operations in Rhino. 

How:​

Review the lynda.com tutorials for Rhino 4.  You will have to make an assessment of what tutorial and in what order to watch them. 

Using the following class notes recreate the screen shot at the end of the notes. You can go beyond the images in class notes to express creativity. ​

​Upload your own screen shot to demonstrate completion of the assignment. 

Image 3 - Narrative Disassembly by David Matthews

Completely disassemble your appliance in a systematic methodical process. Document the process of deconstruction/construction with your digital camera. Use the copy stand or studio lights to take your photographs.

Create an 12 image narrative of the disassembly process. These images should reveal the logical, systematic

nature of construction of your machine. This part of the project is to focus on thinking about how the machine was fabricated and express the process of making the machine itself thought photography.  The images your present should be sequential and reveal and understanding only understood though viewing them as twelve photographs that standing together.

Create 8 or more digital photographs of close-up details of the internal components of your object. (Using the close-up mode of your camera in this part of the assignment.) Investigate the following issues:

Detail - Does the image reveal significant aspects of parts to whole?

  • Texture - Does the image reveal interesting or unusual texture? Are the textures prominent or subtle? Do the textures relate to the whole of the object?
  • Pattern - Does the image reveal interesting or unusual patterns? Are the patterns related to the whole of the object?
  • Color - Does the image reveal interesting aspects of color within the object? Do the images support the knowledge of color theory/color relationships?

​Upload your images to your blog site and blackboard.